2025-2026 Grants
Game Development & Esports Coding Program
Abington Senior High School - Grades 9-12, 60-100 students
Robert Flath
A new after-school Game Development & Esports Coding Club will allow students to design and program their own games, work in teams, and prepare for competitive game showcases, using industry-standard tools including game design asset packs and licenses, game controller sets, and headsets with microphones.
McKinley Librarian Lauren Strohecker with the books purchased through the AEF Grant
Summer Reading Books
McKinley Elementary School - Grades 3-5, 100 students
Lauren Strohecker
Over 100 books will contribute to the McKinley Library’s Summer Reading inventory, vetted in accordance with the district’s SAP, giving all students the opportunity to select a new-to-them book of interest to read over the summer.
Birds and Birding as a Source of Discovery, Motivation, & Scientific Insight
Abington Senior High School - Grades 9-12, 180 students
Matthew Hartwell
Binoculars will support nature-related student motivation, connectivity, and classroom bonding for students in Biology, AP Environmental Science, and the Abington Senior High Bird Club.
Play-Based Educational Materials for AS Classroom
McKinley Elementary School - Grades K-2, 20+ students
Elena Mignogno
A library of reusable manipulatives that focus on pre-academic and academic skills, like letter identification, critical thinking, and problem-solving, will be used for instruction, reinforcement of concepts, and enrichment for AS/CLM and Life Skills Classrooms.
Life Vac in Schools
All Schools - Grades K-12, all students & staff
Liza Marino
The Life Vac is an upper airway clearing device, and the Life Vac kits will be available in all district schools to use during a choking emergency.
Le Petit Coin de Bouquins (Little Book Corner)
Abington Senior High School - Grades 9-12, 150 students
Books at different reading levels and topics in French will help students in French courses familiarize themselves with basic and beyond-basic French vocabulary in a natural way through reading, while learning more about Francophone people and cultures.
Learning Problem-Solving, Math Enrichment, and Citizenship with Board Games
Willow Hill Elementary School - Grades K-5, 500 students
Educational board games will help students practice fine and gross motor skills, promote social-emotional learning and growth, and increase problem-solving skills, enhancing daily lessons through cooperative learning.